While mainly straight forward, there are a few enemies which cannot easily be defeated using a butt stomp and force you to use different methods, including metal enemies which require special power-ups to defeat, and boss battles which are pleasantly more in-depth than I expected. The rev roll is just a fast running charge which is used to traverse steep obstacles or to activate helivators – which are the game’s version of elevators, which move both horizontally and vertically. PAC-MAN has a few methods of attack, with a butt slam being his base attack and the ability to throw the pac dots he collects or use his rev roll as secondary methods. Project Wingman: Frontline 59 review - Maximum Furball What seems at first to be rather straight-forward level design often ends up having quite a bit of exploration built in, especially for those intent on collecting 100% of items. This is cleverly concealed by multi-tiered level design though, with PAC-MAN working his way up, down, as well as back and forth throughout levels as he unlocks new paths to progress and uncovers secrets. Play takes place mainly on a horizontal field, although quasi-3D elements are thrown in such as sometimes being able to walk toward and away from the camera, but mainly you work your way from left to right. The game plays much like you’d expect from a 2D/3D hybrid platformer, taking a few cues from both the Donkey Kong and Mario series. Additional areas will open as you progress and work your way up to TOC-MAN’s mansion. Aside from the first level, the game is surprisingly open, allowing you to jump between multiple areas, with two to three being open to explore at any given time. Ghost Island is comprised of six distinct areas, each featuring three to four levels and a boss battle. PAC-MAN immediately heads to Ghost Island to rescue his family and take down TOC-MAN. PAC-MAN returns home to find that his family has been taken captive by a bunch of bumbling ghosts who meant to kidnap PAC-MAN himself, on the orders of the nefarious TOC-MAN, who obviously has a few issues with PAC-MAN that he needs to work out. The story is, unsurprisingly, rather basic but works well enough to get the adventure started. While not on par with the greats of the platforming genre, I was still pleasantly surprised by the creativity on display in this charming, albeit short, adventure. As such, I can look at PAC-MAN World Re-Pac without nostalgia potentially blinding me, and I must say – I’m rather impressed. Somehow, I missed that the game even existed despite PS1 being my system of choice during my formative years. In the end, Pac-Man World Re-Pac might not breathe new life into the franchise, but it does offer a bite-sized bit of nostalgia for Pac-Man fans to chomp down on.I have no nostalgia for the original PAC-MAN World. Plus, the relatively short length of the main Quest mode keeps it from being too much of a grind. Thankfully, some stages do mix things up with things like cart-style racing or arcade space shooting to break up the monotony. Running around open stages to collect enough pellets to move to the next stage gets repetitive fairly quick. The original came out at a time when 3D platformers were a big thing, and even then it felt pretty formulaic. While a lot of effort went into the updates for Pac-Man World Re-Pac, it's hard to ignore that the game still manages to feel somewhat outdated. There's even an Easy Mode that gives Pac-Man longer jumps and more platforms to more easily navigate the hazards of Ghost Island. Pac-Man's still got his classic look, but he's been given a few new moves and power-ups to help in his quest. Pac-Man and Pac-Baby with "Pac-Mom" and "Pac-Sis" as they're now known. The cast in particular have had complete redesigns, not the least of which being the replacement of Ms. The visuals got a noticeable upgrade, with sharper details and more fluid motions. Now, more than two decades later, Pac-Man World Re-Pac revisits the arcade icon's 3D adventure, rebuilt from scratch for a new generation. This original game was released back in 1999 to celebrate the then upcoming 20th anniversary of Pac-Man's debut.
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